Special

 

 

 

 

 

I am a game/level designer with more than 2 years of experience in different fields at different companies, UBISOFT on console games and OOBLADA on facebook games.

I have an experience of QA/QC Testing as well, and I have a good knowledge of the job’s realities and constraints.

In a lesser extent, I had the occasion to do translation and community management for a very active facebook players community.

Spécialités:

 

GAME DESIGN:

 

- Game design documents
- Game concepts documents
- Learning curves
- Mock-ups

 

LEVEL DESIGN:

 

- Meta-LD / Patterns creation and tuning
- Rational Level Design documents
- Difficulty curves
- Level building and tuning on a variety of engines and editors

 

WRITING:

 

- Screenwriting
- Character creation and writing
- Adapting Game and Level Design to story arcs and conversely- Meta-LD / Patterns creation and tuning
- Dialogues and Script writing

 

LEVEL DESIGN SOFTWARE:

 

- Autodesk Maya
- Unity
- Unreal Editor 4
- Unreal Development Kit
- Other level editors such as Warcraft III or other RTS editors

 

GRAPHIC AND EDITING SOFTWARE:

 

- Adobe Photoshop
- Adobe Illustrator
- Adobe InDesign
- Adobe Flash

 

QA/QC TESTING:

 

- Test documents
- Report database software knowledge (such as JIRA)
- Ability to run and write test plans

 

COMMUNITY MANAGEMENT:

 

- Ability to provide efficient answers to customers’ questions and help them if they need support by working closely with the dev team.

 

ENGLISH:

 

I speak English fluently and use it daily at work and outside since I relocated in the UK.

My various connections in English speaking countries allowed me to improve my knowledge of the language and to get used to speak it regularly.

TOEFL IBT score (09/21/2012): 100, ranked “HIGH” by ETS